0 votes

I tried to split my game into several smaller resource packs and load them in the background, but how do I load them? I only know how to upload local files. When I export and post it on a website, I don't know how to load it in the background.

related to an answer for: load on a website
asked Jun 2 in Projects by inesp (20 points)

1 Answer

0 votes

Maybe you want to use preload? Or do you want to load files that are not packaged as part of the code at all, maybe look at https://docs.godotengine.org/en/3.2/classes/class_file.html

Edit: Or click the link with suggested answer, which covers resource packs that are loaded in the background :)

answered Jun 2 by Becbunzen (156 points)
load resource files in the background
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