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Asked By | ra45 |
I have some questions:
- What “Bake GI” does?
- Can you have more Baked Lightmaps and change which one is shown using code?
- Can you use Baked Lightmaps and GIProbes in the same scene?
- Will GIProbes support ray tracing in realtime in Godot 4.0 using the Vulkan Render?
Thank you for your help!