system
1
system
4
|
|
|
|
Reply From: |
umfk |
PhysicsBody2D.add_collision_exception_with(PhysicsBody2D body)
Adds a body to the collision exception list. This list contains bodies that this body will not collide with.
there’s also the constant PS2D which does the same thing as typing PhysicsServer2D but is shorter to type.
Hi frien my problem is both PhysicsBody2D cant be finda cause node not instanced in main root scene. Both are preload scenes? Can you help me?
linuxfree | 2016-08-18 16:17