0 votes

question about getsimplepath.
I spawn enemies and have them getsimplepath their way on the bottom of the map.
I pre place buildings on the map (area2d), with colision2d.
But when i launch the game, the enemies ignore the building.
Both enemies and buildings are on the same physic layer.

Does simple path only works with tiles ?
If so, is there an other option that would ALSO consider deployed nodes on the map ?

crossing

asked May 12 in Engine by quizzcode (152 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.