question about getsimplepath.
I spawn enemies and have them getsimplepath their way on the bottom of the map.
I pre place buildings on the map (area2d), with colision2d.
But when i launch the game, the enemies ignore the building.
Both enemies and buildings are on the same physic layer.
Does simple path only works with tiles ?
If so, is there an other option that would ALSO consider deployed nodes on the map ?
