+1 vote

Whenever I try to convert + merge a scene to tilemap I get the error "Can't load TileSet for merging"
and when I try to convert it w/o merging the Godot editor simply crashes...
Anybody else getting this bug?

EDIT:
I've tested tileset conversion in 1.1, It works....
I've tested conversion into a meshset, It works...
The problem seems to stem from something added in either the release candidate or release builds because in the betas of 2.0 I remember tileset scene conversion working ok... (it still doesn't work in 2.1)

If any developers would know anything about this, any help would be greatly appreciated...

in Engine by (69 points)
edited by
Sounds like a filesystem issue. What OS are you running it on, and do you have write permissions to the tileset resource?
I'm running windows 7, I'm pretty sure I have write permissions as I can open up all the files in the project folder and I'm an administrator, I have never had this glitch before in older versions (even the 2.0 betas if I recall correctly)

1 Answer

+3 votes
Best answer

There is checkbox down in Export Tileset dialog called "Merge With Existing", set it to OFF.

Thanks to appaa5 helpful answer in this thread:
https://www.reddit.com/r/godot/comments/4b9alf/problem_with_tileset_export/d173uos

by (50 points)
selected by

Thank you!
You are a true lifesaver! (I'm hoping to use tilesets in my gamejam game)
(with credit to appaa5 as well)
It doesn't seem to crash when it's not merging in the latest update

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