0 votes

Are there any plans to implement "true" (HRTF) positional audio?

Juan wrote that he considers it useless except for VR, but with VR support coming anyway, it seems to be even more relevant.

I don't know the details, but it seems like this should be trivial with OpenAL Soft (just a matter of enabling the option, apparently).

asked Apr 26 in Engine by darkpenguin (17 points)

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