I don't know how to explain my problem well since he didn't find much material about what I want to do
Basically I would like to know how I can get the orientation of the user's mobile screen and use it as input
I exactly want the player to be able to use their mobile screen as if it were a steering whee, like a racing games in android.
I don't know what kind of documentation I should look for in order to use the mobile gyroscope in godot.
Any idea for a start?