+1 vote
var player_list = {}

func update_player_list():
    for player in $PlayerList.get_children():
        player_list[player.text] = player.text
        print(player.text) #returns 1
        print(player_list[player.text]) #returns 1
        print(player_list[1]) #error
in Engine by (23 points)

The key values are of different types. You assign a value to the dictionary key "1" (String) but query the value for 1 (float).
this may also work:

yea that's worked.

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