0 votes

I am currently trying to make a carousel setup using the ScrollConatiner node with a VBoxContainer which holds 10 children all spaced out side by side. I want the ScrollContainer to repeat the children behind the first, so it's not just a terminating list of objects within it. I've been searching for a while, but cannot find anything about making a carousel setup in Godot. The purpose of this is to simply make the list of 10 (or more depending on what I add later) to simply be an infinite loop so I can have a set of interactables look more interesting than just a bunch of static un-moving things.
I have never made one in any other language so I haven't the slightest clue as to how to go about this setup.

I originally wanted to do a circular carousel setup, but I think starting with the basic linear looping one might help me get there.
Any help is much appreciated.

in Engine by (29 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.