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I am currently trying to make a carousel setup using the ScrollConatiner node with a VBoxContainer which holds 10 children all spaced out side by side. I want the ScrollContainer to repeat the children behind the first, so it's not just a terminating list of objects within it. I've been searching for a while, but cannot find anything about making a carousel setup in Godot. The purpose of this is to simply make the list of 10 (or more depending on what I add later) to simply be an infinite loop so I can have a set of interactables look more interesting than just a bunch of static un-moving things.
I have never made one in any other language so I haven't the slightest clue as to how to go about this setup.

I originally wanted to do a circular carousel setup, but I think starting with the basic linear looping one might help me get there.
Any help is much appreciated.

in Engine by (29 points)

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