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Asked By | prawn_swanson |
Trying to do the following (in a resource)
export(Array, String, "Test 1", "Test 2") var test_array : Array
I then populate a new resource with some values for this array. Printing the test array results in an empty array (its not populated).
If i switch test_array to int type, then it works. I’m running godot 3.2. Have anyone had the same problem?
Try initializing the array with a empty value directly:
export(Array, String, "Test 1", "Test 2") var test_array : Array = []
This might work around a bug in Godot.
Calinou | 2020-04-01 08:24
I have the same issue. I’m using Godot 3.4.4. The initialization trick did not work for me.
monsterousoperandi | 2022-03-24 03:55