0 votes

I've been working in Godot 2 for a few years but took a break to do a little project and test newer version.

I can't seem to smooth edges of a rotated sprite. The sprite looks fine with no rotation. Normally I would add antialiasing or filter, but I noticed that Godot 3 automatically imports assets as it did with my png file. The problem is that it's a StreamTexture which has no options.

https://imgur.com/a/yKVUQnZ

asked Mar 28 in Engine by Sprowk (328 points)

1 Answer

0 votes

Normally I would add antialiasing or filter, but I noticed that Godot 3 automatically imports assets as it did with my png file.

You can still change the import settings. Select an image file in the "FileSystem"-tab and then click and then switch to the "Import"-tab (next to the "Scene"-tab holding the SceneTree). Select the settings you want and click "Reimport".

answered Mar 28 by njamster (9,824 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.