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Hi, I'm developing an endless runner right now that has different levels or areas (e. g. grass land, lava land). How can I fade the background - more specific: the skybox - to something else? Changing the WorldEnvironment node with an AnimationPlayer is not smooth at all. Do I have to use a custom skybox? How do I do it and how can I fade two custom skyboxes then smoothly?

in Engine by (50 points)

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