Simple GI RayTracer for GDScript?

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:bust_in_silhouette: Asked By HaptikRevamp

Hello everyone is there a way to make a Raytracer for Global Illumination with Godot Script?

I would like to add this to my project that im making mostly on my free time.

:bust_in_silhouette: Reply From: Calinou

Godot features a GIProbe node for global illumination. See GI Probes in the documentation for more information.