Masking a custom shape in 2D?

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:bust_in_silhouette: Asked By cswjghm

Hey everyone, my project is envisioned to have a masked video playing at the end of a game. Context is, 2 pvp players (one represented in black, the other in roygbiv just for differentiation) plot circles anywhere on the canvas, and at the end, either the black plots or roygbiv plots will mask a video playing in the background (thus, varied custom masked shapes at every round). Is this possible, and may I have some advice on how to proceed?

I’m a student and beginner at Godot, and I know this project seems like its asking alot of my limited skills, but its sort of a conceptual class requirement thus I really need guidance and for this to work out somehow. Thank you!

By masking you mean that the video becomes transparent in places or do you want to draw over it?

Philip Whitfield | 2020-03-03 14:13