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Asked By | Amigoimaginario |
If anyone knows how to implement 2D textures in 3D meshes, please notify me. I’m trying to use the gridmap as I used the tilemap, but it doesn’t accept sprites just meshes. I would like to make a 2.5D world and use the same mechanism as minecraft to transform 2d textures into 3d. Making it repeat on 4 sides.
The image is repeated on the 4 sides of the cube