I am quite a newbie for programming and also Godot
so I just wonder about Godot variable stores the actual object or its pointer reference.
if i have an object called "SomeObject" and it has a property a = 1, so I assign it to variables item1 and item2
var item_1 = SomeObject
var item_2 = SomeObject
item_2.a = 100
#??? what will be printed 1 or 100 ?
thanks in advance for your answers.