Godot3 Implementing ads makes my game crash

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:bust_in_silhouette: Asked By Nikolaiskibg

Hello guys! This is my first question on this forum. First I want to say I am really thankful that godot exists. I always wanted to be able to create games, and finally I can. I am making a game for android and the game is finished. Everything is working except the ads.
I have a button that is supposed to show an ad. The problem is when I export the game without ads it’s 26mb and It is working just fine. But when I add the ads and export the game its 9mb and either the install can’t be done, or if I somehow install it , it just opens the game, shows the godot splash and game crashes. I followed this tutorial to see how to add ads: https://www.youtube.com/watch?v=Tmw2OI6qclA
And used this template: https://www.youtube.com/watch?v=0JdOXZKOwI0&t

have you got any solution to this error?
I am having the same issue please let me know if have any solution.

nighthawk | 2020-07-14 09:04

For people in the future (I was having this issue and it took a while to figure it out) it’s usually an issue with the meta-data tag - the android:name part needs to be EXACTLY “com.google.android.gms.ads.APPLICATION_ID” even though it looks like you need to put something there. Hope this helps someone <3