0 votes

My game won't seem to load. in the output, it says
drivers/unix/netsocketposix.cpp:190 - Socket error: 10054
and then says the debug process stopped. Beneath that, it says

drivers/windows/fileaccesswindows.cpp:305 - Condition ' fwrite(psrc, 1, plength, f) != plength ' is true.
drivers/windows/file
accesswindows.cpp:305 - Condition ' fwrite(psrc, 1, plength, f) != plength ' is true.

in Engine by (46 points)

1 Answer

0 votes

I've answered a similar question before. See:
https://godotengine.org/qa/60152/the-error-error-10054

by (811 points)
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