0 votes

My game won't seem to load. in the output, it says
drivers/unix/netsocketposix.cpp:190 - Socket error: 10054
and then says the debug process stopped. Beneath that, it says

drivers/windows/fileaccesswindows.cpp:305 - Condition ' fwrite(psrc, 1, plength, f) != plength ' is true.
accesswindows.cpp:305 - Condition ' fwrite(psrc, 1, plength, f) != plength ' is true.

in Engine by (46 points)

1 Answer

0 votes

I've answered a similar question before. See:

by (811 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.