drivers/unix/net_socket_posix.cpp:190 - Socket error: 10054

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:bust_in_silhouette: Asked By godotuser111

My game won’t seem to load. in the output, it says
drivers/unix/net_socket_posix.cpp:190 - Socket error: 10054
and then says the debug process stopped. Beneath that, it says

drivers/windows/file_access_windows.cpp:305 - Condition ’ fwrite(p_src, 1, p_length, f) != p_length ’ is true.
drivers/windows/file_access_windows.cpp:305 - Condition ’ fwrite(p_src, 1, p_length, f) != p_length ’ is true.

:bust_in_silhouette: Reply From: Sween123

I’ve answered a similar question before. See:
https://forum.godotengine.org/60152/the-error-error-10054