0 votes

Now, at Godot is impossible to use vector images without pixelization. Will it be possible to use vector images?

in Engine by (15 points)

did you try adding a shader to do anti-aliasing?

no. how to do it???

1 Answer

0 votes

Someone has to step up to implement this feature :)

However, note that Godot relies on a library that's no longer maintained as of writing to render SVGs. It could still be made to spit out 2D meshes or distance fields.

by (7,880 points)
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