0 votes

Is there a way to render each player on 2 different screens?
I don't see such feature yet in godot. There is one in unity. That you can render each camera on different displays. As example render camera1 to Display1 -> camera2 to Display2.

If its possible please point me some directions where i can find information how to do this.
And is this feature planed in next godot update? And if its not - i suggest to implement this feature in upcoming updates.

in Engine by (12 points)

1 Answer

0 votes

Godot does not support multiple windows yet. So it doesn't supports multiple screens either. It is planned, most likely after 4.0.

See https://github.com/godotengine/godot/issues/9059
And editor proposal: https://github.com/godotengine/godot-proposals/issues/28

by (29,042 points)
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