Godot 2.1-master on Mac OS X 10.11.x
From one moment to another, I stop having stack frames. This is crucial to debugging, and now I can't seem to get them. Not even the breakpoints make the built-in editor jump to the line where the breakpoint happened.
I tried to revert to an older commit where I was sure it'd work, but it's still missing. Did I deactivate some option by accident?
Thank you for your time!