+1 vote

Hello, i need set 2 different collision layers for one rigid body, this is traffic cone and i want block collision of 2 of them from wider side but i need be able to stack them. THX


asked Nov 25, 2019 in Engine by Dzejkob (13 points)

What's your question? Have you done this and it's not working as expected?

I dont know how to make scene for this rigid body. I made this scene but the collision layer is set for RigidBody2D, I need set different layers for CollisionShapes.


There is what i need made in Unity.
RigidBody with 2 children.
Each child have box collider and set different Layer for collision.



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