Hello there
Im new to Godot engine,i wish to add modding support to my game seeing how it made minecraft and skyrim so popular
i looked for a tutorial on how to add modding support to my game but i couldnt find any that would make it as simple for the user to just place the mod files inside a folder
i was thinking load(res://mods/) would to the trick but im not sure,if possible can anyone show me the code for adding a mods folder?