Would load(res://mods/) work for adding modding support to my game?

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:bust_in_silhouette: Asked By the0rusted

Hello there
Im new to Godot engine,i wish to add modding support to my game seeing how it made minecraft and skyrim so popular

i looked for a tutorial on how to add modding support to my game but i couldnt find any that would make it as simple for the user to just place the mod files inside a folder

i was thinking load(res://mods/) would to the trick but im not sure,if possible can anyone show me the code for adding a mods folder?