+3 votes

Is there a way to add a description to exported properties? I want the designers to use the Resource editor/inspector but all the property hints of my custom resources says the same:

  Property: some_property:
in Engine by (51 points)

1 Answer

0 votes

default gravity is 20.0

@export var GRAVITY : float = 20.0

The answer is from here:

by (20 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.