0 votes

Hi,

Let's say I have ten sprites. I want to make these sprites appear on after another, but I want this sequence of appearance to follow a EaseIn function (exponential). So for example, the second fade-in begins one second after the beginning of the first fade-in, but the last two fade-in start almost at the same time.
I know how to control the speed at which these sprites appear using tweens, but I don't know how to control the time at which these tween will start interpolating ie I don't know how to sequenciate them in order to have the animations start quicker and quicker.

If I'm not clear, please tell me, and I will try to reformulate.
Thanks!

in Engine by (86 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.