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I have an array of 16 points on my tile map. The points change based on distance to a wall. I want to make a collision body that connects all of those points and can be updated frame to frame. Is there any way to draw a collision body between points?

asked Oct 2, 2019 in Engine by xofox (90 points)

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Okay sorry for posting the question. It turns out this is called a concavePolygon2D. Turns out I need to check the docs better.

answered Oct 2, 2019 by xofox (90 points)
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