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Around internet i see some questions about embed resources on binary, in which part or parts of code Godot embed binary files (3d,etc) inside binaries(exe, run,etc)? I'm just curious ffor studies, how it is implemented here? Thanks!

asked Sep 25, 2019 in Engine by kapsloki (33 points)

1 Answer

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This was reimplemented in the master branch in this pull request: https://github.com/godotengine/godot/pull/24086

Embedding game data in the executable will be available again in Godot 3.2.

answered Sep 29, 2019 by Calinou (4,421 points)
selected Sep 30, 2019 by kapsloki
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