0 votes

I've been using Godot Engine to develop a 3D Game with Godot 3.1
However, whenever I try to insert a CSGBox while using the GLES3 render, the lines of the coordinate system disappear immediatly. Am I missing something like some special setting or is the GLES3 render still experimental?

asked Aug 25, 2019 in Engine by softwaredev10001 (14 points)

That looks like a bug, you should report it by precising which OS and graphics card you are using.

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