0 votes

I tried to compile Godot on my raspberry pi 3 B+ with this post: https://www.reddit.com/r/godot/comments/af1cji/compiling_godot_31_for_raspberry_pi/. I get this error:

./core/math/random_pcg.h:44:37: warning: integer literal is too large to be

represented in type 'long' and is subject to undefined behavior under

C++98, interpreting as 'unsigned long'; this literal will have type

'long long' in C++11 onwards [-Wc++11-compat]

static const uint64t RANDOMMAX = 4294967295;


(The arrow points toward the 4)

What to do?

in Engine by (232 points)

Have you tried the latest stable sources? Maybe those would work.

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