Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | slasktotten |
Been asking around the Discord, trying to get some assistance with this one, but to no avail
All the cpuparticle systems work fine running gles2. However with gles3, whenever a new system is instantiated, all cpuparticle systems flicker black, simultaneously, even if they’re instantiated from a different scene.