0 votes

I just made a simple test-game using a .dae file exported from Better Collada from Blender. I exported it to PC.

It says:

ERROR: initialize: Directional shadow framebuffer status invalid.
At: drivers/gles2/rasterizerscenegles2.cpp:3369

Would updating to Windows 10 help?

I used Windows Update and Intel Driver & Support Assistant to update everything.

Laptop specs:

Computer
TOSHIBA Satellite C670

Operating System
Microsoft Windows 7 Home Premium (64-bit)

Processor
Intel® Core™ i3 CPU M 370 @ 2.40GHz

Graphics
Intel® HD Graphics

If you need more info, please ask! Thanks!

in Engine by (57 points)

1 Answer

0 votes
Best answer

Using Lubuntu OS fixes the problem! I burned Lubuntu to a USB drive and ran it from the USB drive. The arm looks normal, now! :). It was easy and didn't take too long to burn Lubuntu.

Here's the link to Lubuntu:
https://lubuntu.net/downloads/

P.S. that's Lubuntu with an L. I'm not sure if other Ubuntu or other OSes fixes this as well.

by (57 points)
edited by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.