my issue is when i try to kiil one enemy all enemys die ;
when enter attack is true is when they enter an erea2d called attack ;and it is so close from the player it is as far as its weapon .
what hapend is wen i attack a random enemey it get into attack area2d and it call signal onattackbodyshapeentered then when i pres the attack botton it call the signal _onplayerhit then it reduces health until it hit 0 then an if methud call queuefree() .
i think if i hit a player the health reduces on all enemy code and thats why they all die .
what i want from you is how can i attack spesifec enemy and only he die
the project :