Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | swren02 |
I have a regular PathFollow2D
node situated at the start of my path. I wish for its rotation_degree
property to be 0. However the editor keeps automatically setting it to 1.1. Whenever I change it back to zero then switch scenes (without closing the one with PathFollow2D
) the editor sets it back to 1.1. My question is why is it doing this as its parent rotation_degree
value is 0, and how can I make this stop?