+1 vote

I want to make a living shadow in 3d environment (godot 3.1).
A characters which shadow is made by another object(3d model)!
The object is transparent that players cannot see that!
I see there have way to toggle off shadow!
But I don't know how to make shadow in transparent object.

ideal image

asked Jul 19, 2019 in Gossip by freakcoco (33 points)

1 Answer

+3 votes

This will hide the mesh and ony render the shadow:

  1. Click on the MeshInstance
  2. Go to the Geometry tab
  3. Change Cast Shadow property to Shadows Only
answered Jul 19, 2019 by Dlean Jeans (3,735 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.