+1 vote

I want to make a living shadow in 3d environment (godot 3.1).
A characters which shadow is made by another object(3d model)!
The object is transparent that players cannot see that!
I see there have way to toggle off shadow!
But I don't know how to make shadow in transparent object.

ideal image

asked Jul 19 in Gossip by freakcoco (26 points)

1 Answer

+3 votes

This will hide the mesh and ony render the shadow:

  1. Click on the MeshInstance
  2. Go to the Geometry tab
  3. Change Cast Shadow property to Shadows Only
answered Jul 19 by Dlean Jeans (3,500 points)
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