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Select the terrain, in the inspector click on "Shader params" to unfold it, you should see a parameter named Ground Uv Scale, tweak this one.

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Zylann, I was watching Youtube videos on your terrain editor, and someone said he read that you had abandoned it. Is that true?

Where did you see that? I'm not updating it as often as it used to be, but I haven't really abandonned it.

It was in the comments section of https://www.youtube.com/watch?v=Af1f2JPvSIs

It's good to know that you haven't abandoned it. I have another question, but I don't want to hijack this thread. I'll ask in a different one.

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