0 votes

By that I mean I don't know how the engine works, or just anything relating to coding/programming AT ALL. It's hard to find a place to start at.

asked Jun 26, 2019 in Engine by videoBanana (12 points)

1 Answer

0 votes

The best place to start with Godot is the official docs:

If you don't know how to code at all, you're still going to find much of it difficult. Godot tutorials are going to expect you to have at least a basic understanding of programming. If you don't have that, you're going to need to learn to code first.

There are tons of resources out there for learning to code. I recommend starting with Python. A beginner Python course is going to get you up to speed with programming fundamentals, which will go a long way in helping to understand what's going on in Godot tutorials.

A few places to start:

answered Jun 26, 2019 by kidscancode (16,548 points)
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