Dunno what you are looking for exactly.
But all of the icons in the editor can be found here on GitHub in SVG format and here in PNG format..
These SVG files can be used directly as a Texture
inside Godot.
EDIT: To make the a Button
's Normal texture look like the default Hover texture (with exact quality):
Under Custom Styles > Normal
of the Button
, create a StyleBoxTexture
:
- Set the
Texture
to button_hover.png
- Set all four
Margin
to 4
- Set all four
Expand Margin
to 2
This will create a 9-patch texture which only scales the center of the texture while keeping the corners and the sides. Thus keeping it from looking blurred.