Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Zylann | |
Old Version | Published before Godot 3 was released. |
I have a container in which I put GUI items. I want items to be placed from left to right, then go to a new row if it goes beyond the maximum width, etc. This way, my container should form a resizeable grid layout.
I tried GridContainer but it only allows a fixed number of columns. How can I layout my items like with a flow layout?
I’m fighting with gui system myself. I wonder, maybe you should write your own container? This should be possible by extending Container
Daniel Lewan | 2016-05-29 22:49
I even dropped GridLayout at the moment because it caused weird input behaviour with zoomed canvas layers. Now I instance the items myself into the void, but it’s still fixed-layout with hardcoded values… Too bad I can’t use existing classes :s
Zylann | 2016-05-30 00:43