0 votes

I am rotating a node:

rotate_object_local(Vector3.RIGHT,ROTATION_SPEED * delta)

I would like to set a maximum rotation. How do I check the current rotation. I assume it's in the .transform property but I am having trouble making sense of the documentation.

in Engine by (30 points)

1 Answer

0 votes
Best answer

found it.


function returns a vector3 with the full rotation of the transform

by (30 points)
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