0 votes

I have the basic code set up when tab is pressed the fireball is shot from the sprite, but I want to know how when tab is pressed the fireball shoots in the direction the mouse is

if anyone knows, pls help

thanks

in Engine by (14 points)

1 Answer

0 votes

Get the mouse position with CanvasItem.getglobalmouse_position():

var mouse_position = get_global_mouse_position()

Then you can get a direction vector with:

var direction = (mouse_position - position).normalized()

Without knowing how the rest of your code is set up, that should be enough get you started. I highly recommend reading this:

https://docs.godotengine.org/en/latest/tutorials/math/vector_math.html

by (20,677 points)
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