Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | usurun |
How can I find the global position of the corners of my camera, even though it stretches in Expand Aspect mode.
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | usurun |
How can I find the global position of the corners of my camera, even though it stretches in Expand Aspect mode.
Reply From: | Jowan-Spooner |
Hey usurun,
I think that
var upper_left_corner = $Camera2D.global_position - OS.window_size/2
would be a valid workaround for the upper left corner.
Good luck!
Probably why you got a down vote then was because the var didn’t have the onready before it and it didn’t work so you show have put this:
onready var upper_left_corner = $Camera2D.global_position - OS.window_size/2
Instead of this:
var upper_left_corner = $Camera2D.global_position - OS.window_size/2
Edit: nvm for some reason it’s kind of broken
Another Edit: The x is alright but the y is not
BlockOG | 2020-12-01 17:28