I'm not sure if this is a bug. And honestly, with me, it most likely isn't since I'm learning new stuff all the time.
But, I have a SamplePlayer and have a fireball effect. I set my main volume using
And when my Polyphony is set to 1 (default), the audio is fine.
But, when I set Polyphony to around 5 or 20 (doesn't matter), the
get_default_volume() still returns 0.25, but the audio is greatly increased.... Not sure why is there another method I'm missing?