Could you please point me in the right direction to find the resources which will help me migrate old GDscript code to a newer version. (I am new to coding)
Example, I did a tutorial on YouTube to "Make a Space Shooter" and the instructor used Godot 2.x, I wish to convert it to a newer Godot engine and make changes. I could not find much info on the errors I am encountering and wish to learn how to do the migration.
I often find tutorials which are not using the latest Godot version and wish to migrate the code to one of the newer Godot engines.
Some conversions are easy, ie. getpos = getposition but others more cryptic like func findnode(node):
Function signature doesn't match the parent. Parent signature is: 'Node findnode(String, bool=default, bool)'
Reference: Make a Space Shooter Game in Godot
Also, would using GDNative code like C, C++, C# be a decent workaround?
Thanks for any advice you can give,