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I'm using Godot 3.1. I want each room to fit 9 players, done that. The players are connected to a nodejs server, that's done. The room is a scene and players are inside that scene.

If there are more than 9 players, a new room (scene) should be created and players added to it, how to do that?

asked Apr 27 in Engine by lynob (16 points)

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