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I get this error when I want to export my game into a packet:
I also get this in the engine console, right before those 2 errors:

ERROR: set_name: Condition ' name == "" ' is true. At:

This happens on Godot 3.0.6 and Godot 3.1 stable windows versions on different projects.
Any fix?

asked Apr 9, 2019 in Engine by GunPoint (394 points)

1 Answer

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Best answer

Found the solution. You must choose an export template, even if you just want to export a packet. In my case it was Windows 10

answered Apr 9, 2019 by GunPoint (394 points)
edited Apr 9, 2019 by GunPoint
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