+1 vote

I have a lot of regular buttons in my game, and had "emulate mouse from touch" enabled in project settings.

Now, however, I need to use the touch event for pinch zooming on Android, but to do this I need to disabled this project setting. Doing this causes all the regular buttons to stop responding to touch inputs.

Is there a way to trigger regular buttons with touch input? Or do I need to replace them all with touch buttons?

in Engine by (37 points)

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