0 votes

I'm not understanding how declare void play ( float from_position=0.0 ) method properly.

Thanks guys

in Engine by (170 points)

1 Answer

0 votes
Best answer

You can use:

get_node("sound").seek(offset_in_seconds)
get_node("sound")._set_playing(true)

Or:

get_node("sound").play(offset_in_seconds)
by (144 points)
selected by

tested second method and works. thanks!

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.