+1 vote

Hi everyone,
I finished my first game, I want to monetize using ads, anyone can help me with some tutorials? I'm a little loose. What library do you recommend putting ads? I heard about admob. Any help?

in Engine by (92 points)

3 Answers

0 votes
by (205 points)

This works for 3.1?

0 votes

I couldn't build apk templates myself. But in this module's readme it says it can support 3.1

https://github.com/FrogSquare/GodotAds/blob/master/README.md

by (28 points)
0 votes

You can use precompiled binary modules for mediation networks Applovin-Max and Tapdaq.
https://www.applovin.com/max/
https://www.tapdaq.com
For both of them you can use adapters to connect many ad networks into one application. For example you can use AdMob and Facebook audience network at the same time.
All binary modules and adapters can be installed from NativeLib repository. NativeLib addon you can find at AssetLib.
More info:
https://github.com/DrMoriarty/nativelib
https://github.com/DrMoriarty/godot-applovin-max
https://github.com/DrMoriarty/godot-tapdaq

by (206 points)
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