You can use property readonly of TextEdit.
“bool readonly - If true read-only mode is enabled. Existing text cannot be modified and new text cannot be added.”
then add BackSpace button in Input Map for delete addition letter and change Textedit again.
This works, but I have multiple TextEdit so If I press backspace all of the TextEdit.readonly will be affected. Thanks for this though, I might just go for this anyway.
Last question, does TextEdit doesn’t support mobile devices? I’ve exported my game on android and all of the TextEdit are not showing.
mr-ro95 | 2019-03-04 13:13
You can use if stament to choose what TextEdit will be editable.
TyTYctA | 2019-03-04 13:58
Sorry, what I mean is if all TextEdit are readonly, then you click backspace and everything will be back to false. Anyway, I think TextEdit doesn’t work on mobile devices, so I might not use it anymore
Thanks for helping.
mr-ro95 | 2019-03-05 00:48
Thanks for that super-simple code TyTYctA!! That’s just what I needed… 2 years later